# 数据驱动
# new Vue 发生了什么
- 首先找到Vue的构造函数
在
src/core/instance/index.js
中
function Vue (options) {
if (process.env.NODE_ENV !== 'production' &&
!(this instanceof Vue)
) {
warn('Vue is a constructor and should be called with the `new` keyword')
}
this._init(options)
}
这里执行了this._init
方法
在core/instance/init.js
中
Vue.prototype._init = function (options?: Object) {
const vm: Component = this
// a uid
vm._uid = uid++
let startTag, endTag
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
startTag = `vue-perf-start:${vm._uid}`
endTag = `vue-perf-end:${vm._uid}`
mark(startTag)
}
// a flag to avoid this being observed
vm._isVue = true
// merge options
if (options && options._isComponent) {
// optimize internal component instantiation
// since dynamic options merging is pretty slow, and none of the
// internal component options needs special treatment.
initInternalComponent(vm, options)
} else {
vm.$options = mergeOptions(
resolveConstructorOptions(vm.constructor),
options || {},
vm
)
}
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
initProxy(vm)
} else {
vm._renderProxy = vm
}
// expose real self
vm._self = vm
initLifecycle(vm) // 初始化声明周期
initEvents(vm) // 初始化事件中心
initRender(vm) //初始化渲染
callHook(vm, 'beforeCreate')
initInjections(vm) // resolve injections before data/props
initState(vm) // 初始化data
initProvide(vm) // resolve provide after data/props // 初始化props
callHook(vm, 'created')
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
vm._name = formatComponentName(vm, false)
mark(endTag)
measure(`vue ${vm._name} init`, startTag, endTag)
}
if (vm.$options.el) {
vm.$mount(vm.$options.el)
}
}
初始化主要就干了几件事,合并配置,初始化生命周期,初始化事件中心,初始化渲染,初始化data、props、computed、watcher等。 最后检测到如果有el属性,就调用$mount方法挂载
# Vue实例挂载
这里我们分析纯前端浏览器环境Vue的工作原理
先看src/platform/web/entry-runtime-with-compiler.js
中对$mount的定义
const mount = Vue.prototype.$mount // 缓存原型上的$mount方法
Vue.prototype.$mount = function (
el?: string | Element, // 参数一挂载的对象
hydrating?: boolean // 是否服务端渲染
): Component {
el = el && query(el)
/* istanbul ignore if */检验是否挂载的为body或html
if (el === document.body || el === document.documentElement) {
process.env.NODE_ENV !== 'production' && warn(
`Do not mount Vue to <html> or <body> - mount to normal elements instead.`
)
return this
}
const options = this.$options
// resolve template/el and convert to render function
if (!options.render) { // 如果没有render函数,根据不同情况转换
let template = options.template
if (template) {
if (typeof template === 'string') {
if (template.charAt(0) === '#') {
template = idToTemplate(template)
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && !template) {
warn(
`Template element not found or is empty: ${options.template}`,
this
)
}
}
} else if (template.nodeType) {
template = template.innerHTML
} else {
if (process.env.NODE_ENV !== 'production') {
warn('invalid template option:' + template, this)
}
return this
}
} else if (el) {
template = getOuterHTML(el)
}
if (template) {
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
mark('compile')
}
const { render, staticRenderFns } = compileToFunctions(template, {
shouldDecodeNewlines,
shouldDecodeNewlinesForHref,
delimiters: options.delimiters,
comments: options.comments
}, this)
options.render = render
options.staticRenderFns = staticRenderFns
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
mark('compile end')
measure(`vue ${this._name} compile`, 'compile', 'compile end')
}
}
}
// 最后执行mount方法
return mount.call(this, el, hydrating)
}
可以看到这里首选缓存的原型链上的$mount方法,然后判断是否传入了render方法,如果没有的话,根据template传入类型转换成render方法,最后执行$mount方法
ps:在Vue2.0中,所有的Vue组件最终渲染都会需要render方法,无论我们用.vue文件开发还是写了el和template属性,都会转换成render方法,这个过程可以理解过Vue的'在线编译'过程。
在src/platform/web/runtime/index.js
原型上定义的$mount方法
// public mount method
Vue.prototype.$mount = function (
el?: string | Element,
hydrating?: boolean
): Component {
el = el && inBrowser ? query(el) : undefined
return mountComponent(this, el, hydrating)
}
$mount实际调用的是mountComponent方法,这个方法定义在src/core/instance/lifecycle.js
中
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
vm.$el = el
if (!vm.$options.render) { //首先监测是否有render方法
vm.$options.render = createEmptyVNode
if (process.env.NODE_ENV !== 'production') {
/* istanbul ignore if */
if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||
vm.$options.el || el) {
warn(
'You are using the runtime-only build of Vue where the template ' +
'compiler is not available. Either pre-compile the templates into ' +
'render functions, or use the compiler-included build.',
vm
)
} else {
warn(
'Failed to mount component: template or render function not defined.',
vm
)
}
}
}
callHook(vm, 'beforeMount') // 钩子函数
let updateComponent
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = () => {
const name = vm._name
const id = vm._uid
const startTag = `vue-perf-start:${id}`
const endTag = `vue-perf-end:${id}`
mark(startTag)
const vnode = vm._render()
mark(endTag)
measure(`vue ${name} render`, startTag, endTag)
mark(startTag)
vm._update(vnode, hydrating)
mark(endTag)
measure(`vue ${name} patch`, startTag, endTag)
}
} else { // _render生成虚拟node
updateComponent = () => {
vm._update(vm._render(), hydrating)
}
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, { //实例化一个watcher,回调执行_update
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
# render
Vue的_render方法定义在src/core/instance/render.js
中
Vue.prototype._render = function (): VNode {
const vm: Component = this
const { render, _parentVnode } = vm.$options
// reset _rendered flag on slots for duplicate slot check
if (process.env.NODE_ENV !== 'production') {
for (const key in vm.$slots) {
// $flow-disable-line
vm.$slots[key]._rendered = false
}
}
if (_parentVnode) {
vm.$scopedSlots = _parentVnode.data.scopedSlots || emptyObject
}
// set parent vnode. this allows render functions to have access
// to the data on the placeholder node.
vm.$vnode = _parentVnode
// render self
let vnode
try {
vnode = render.call(vm._renderProxy, vm.$createElement) //关键执行函数
} catch (e) {
handleError(e, vm, `render`)
// return error render result,
// or previous vnode to prevent render error causing blank component
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
if (vm.$options.renderError) {
try {
vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e)
} catch (e) {
handleError(e, vm, `renderError`)
vnode = vm._vnode
}
} else {
vnode = vm._vnode
}
} else {
vnode = vm._vnode
}
}
// return empty vnode in case the render function errored out
if (!(vnode instanceof VNode)) {
if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {
warn(
'Multiple root nodes returned from render function. Render function ' +
'should return a single root node.',
vm
)
}
vnode = createEmptyVNode()
}
// set parent
vnode.parent = _parentVnode
return vnode
}
这里实际调用的是render方法 ps: 在production环境 vm._renderProxy指向vm本身,development环境下,若浏览器环境存在proxy接口,则会render一个proxy取值的时候监测调用没有执行的props或者methods
在Vue的官方文档中介绍render
函数的第一个参数是createElement
,结合之前的例子
<div id="app">
{{ message }}
</div>
相当于我们编写如下的render
函数
render: function (createElement) {
return createElement('div', {
attrs: {
id: 'app'
},
}, this.message)
}
再回到_render
函数中的render
方法调用
vnode = render.call(vm._renderProxy, vm.$createElement)
render函数中实际调用的是vm.$createElement
方法:
export function initRender (vm: Component) {
vm._vnode = null // the root of the child tree
vm._staticTrees = null // v-once cached trees
const options = vm.$options
const parentVnode = vm.$vnode = options._parentVnode // the placeholder node in parent tree
const renderContext = parentVnode && parentVnode.context
vm.$slots = resolveSlots(options._renderChildren, renderContext)
vm.$scopedSlots = emptyObject
// bind the createElement fn to this instance
// so that we get proper render context inside it.
// args order: tag, data, children, normalizationType, alwaysNormalize
// internal version is used by render functions compiled from templates
vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)
// normalization is always applied for the public version, used in
// user-written render functions.
vm.$createElement = (a, b, c, d) => createElement(vm, a, b, c, d, true)
// $attrs & $listeners are exposed for easier HOC creation.
// they need to be reactive so that HOCs using them are always updated
const parentData = parentVnode && parentVnode.data
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, () => {
!isUpdatingChildComponent && warn(`$attrs is readonly.`, vm)
}, true)
defineReactive(vm, '$listeners', options._parentListeners || emptyObject, () => {
!isUpdatingChildComponent && warn(`$listeners is readonly.`, vm)
}, true)
} else {
defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true)
defineReactive(vm, '$listeners', options._parentListeners || emptyObject, null, true)
}
}
这里有个_c是被模板编译成render
函数使用,$createElement
是用户手写render
方法使用的,这两个方法内部都调用了createElement方法
vm._render
最终通过执行createElement
方法返回vnode。
# createElement
Vue.js 利用 createElement 方法创建 VNode,它定义在 src/core/vdom/create-elemenet.js
中:
// wrapper function for providing a more flexible interface
// without getting yelled at by flow
export function createElement (
context: Component,
tag: any,
data: any,
children: any,
normalizationType: any,
alwaysNormalize: boolean
): VNode | Array<VNode> {
if (Array.isArray(data) || isPrimitive(data)) {
normalizationType = children
children = data
data = undefined
}
if (isTrue(alwaysNormalize)) {
normalizationType = ALWAYS_NORMALIZE
}
return _createElement(context, tag, data, children, normalizationType)
}
这里实际调用的_createElement方法
export function _createElement (
context: Component,
tag?: string | Class<Component> | Function | Object,
data?: VNodeData,
children?: any,
normalizationType?: number
): VNode | Array<VNode> {
if (isDef(data) && isDef((data: any).__ob__)) {
process.env.NODE_ENV !== 'production' && warn(
`Avoid using observed data object as vnode data: ${JSON.stringify(data)}\n` +
'Always create fresh vnode data objects in each render!',
context
)
return createEmptyVNode()
}
// object syntax in v-bind
if (isDef(data) && isDef(data.is)) {
tag = data.is
}
if (!tag) {
// in case of component :is set to falsy value
return createEmptyVNode()
}
// warn against non-primitive key
if (process.env.NODE_ENV !== 'production' &&
isDef(data) && isDef(data.key) && !isPrimitive(data.key)
) {
if (!__WEEX__ || !('@binding' in data.key)) {
warn(
'Avoid using non-primitive value as key, ' +
'use string/number value instead.',
context
)
}
}
// support single function children as default scoped slot
if (Array.isArray(children) &&
typeof children[0] === 'function'
) {
data = data || {}
data.scopedSlots = { default: children[0] }
children.length = 0
}
// step1
if (normalizationType === ALWAYS_NORMALIZE) {
children = normalizeChildren(children)
} else if (normalizationType === SIMPLE_NORMALIZE) {
children = simpleNormalizeChildren(children)
}
let vnode, ns // step2
if (typeof tag === 'string') {
let Ctor
ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag)
if (config.isReservedTag(tag)) {
// platform built-in elements
vnode = new VNode(
config.parsePlatformTagName(tag), data, children,
undefined, undefined, context
)
} else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
// component
vnode = createComponent(Ctor, data, context, children, tag)
} else {
// unknown or unlisted namespaced elements
// check at runtime because it may get assigned a namespace when its
// parent normalizes children
vnode = new VNode(
tag, data, children,
undefined, undefined, context
)
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}
if (Array.isArray(vnode)) {
return vnode
} else if (isDef(vnode)) {
if (isDef(ns)) applyNS(vnode, ns)
if (isDef(data)) registerDeepBindings(data)
return vnode
} else {
return createEmptyVNode()
}
}
_createElement接受5个参数,context代表vnode上下文环境,tag是标签类型,data代表vnode数据,children代表当前vnode的子节点,normalizationType表示子节点的类型
step1 这里根据normalizationType的不同,调用normalizeChildren或simpleNormalizeChildren(定义在
src/core/vdom/helpers/normalzie-children.js
)对children进行规范化step2 规范化完成后,会进行VNode的创建,如果是string类型,创建一个VNode,否则创建component
brief:这里我们了解了vm._render
如何创建一个vode
# update
Vue 的 _update
是实例的一个私有方法,它被调用的时机有 2 个,一个是首次渲染,一个是数据更新的时候,这里讨论首次渲染的情况
在 src/core/instance/lifecycle.js
中
Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) {
const vm: Component = this
const prevEl = vm.$el
const prevVnode = vm._vnode
const prevActiveInstance = activeInstance
activeInstance = vm
vm._vnode = vnode
// Vue.prototype.__patch__ is injected in entry points
// based on the rendering backend used.
if (!prevVnode) {
// initial render 首次加载
vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */)
} else {
// updates
vm.$el = vm.__patch__(prevVnode, vnode)
}
activeInstance = prevActiveInstance
// update __vue__ reference
if (prevEl) {
prevEl.__vue__ = null
}
if (vm.$el) {
vm.$el.__vue__ = vm
}
// if parent is an HOC, update its $el as well
if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {
vm.$parent.$el = vm.$el
}
// updated hook is called by the scheduler to ensure that children are
// updated in a parent's updated hook.
}
这里首次加载的时候调用的_patch_传入的 vm.$el
对应的是例子中 id 为 app
的 DOM 对象,这个也就是我们在 index.html 模板中写的 <div id="app">
, vm.$el
的赋值是在之前 mountComponent
函数做的,vnode
对应的是调用 render
函数的返回值,hydrating 在非服务端渲染情况下为 false,removeOnly
为 false。
总结